Use the lake west of your copper mine. A heat exchanger consumes 10 MW. You may also use this to rectify brownouts/blackouts. Also, before you set it up, make sure you nuke any landfill land to get a little pollution absorption to help manage your Fun fumes cloud. So the 50,000C are enough to heat up 103 units of steam per second, since 50,000 / 485 = 103.09. 4 Heat Exchangers boil 412.36 Water to Steam per second (103.09 per Heat Exchanger ). Do your pipes have water? Community-run subreddit for the game Factorio made by Wube Software. (Except that you can potentially turn 8 gigajoules of uranium fuel cell into 40 gigajoules of heat. Now you have 0 waste of fuel. You can check the usage on the turbines as well as the production stat on the offshore pump. Includes pipe, pipe to ground, pump, offshore pump, heat pipe. Each uranium fuel cell will power a nuclear reactor for 200 seconds. Are there enough steam generators (boilers, heat exchangers)? Hovering the mouse over a steam engine will display their current power production (Performance) and their possible power production (Available Performance), in a display on the right. 1 25k tank water disconnected from water input. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Thus, they can buffer 500 MJ of heat energy across their working range of 500C to 1000C, and require 485 MJ of energy to warm up from 15C to 500C when initially placed. Nuclear reactors have a maximum temperature of 1000 C. Unlike boilers, nuclear reactors will not slow or stop their fuel consumption if their output isn't being used; they'll constantly use up fuel cells at the normal rate of 1 fuel cell / 200 seconds. You can sideload water for a 1.1 GW plant. The more heat exchangers you want to put on a single length of heat pipe, the shorter that heat pipe has to be to ensure minimal heat loss; e.g. All trademarks are property of their respective owners in the US and other countries. and our There's no clear ratio as you need to account for heat bonus from other reactors but it's quite easy to calculate yourself, if you fuel the reactors it will show you produced heat in MW (with bonus) you just sum up all reactors and divide by heat exchanger power (all power/power per 1 hear exchanger) to get the number, then you do the same for turbines (all power/power per 1 turbine). The above ratio can be calculated from information available in-game: One boiler consumes 1.8MW of fuel and produces energy stored in steam at 100% efficiency. The lake under the oil field looks like a nice place, letting you place offshore pumps near the center, with the turbines extending to land. Exchanger outputs to 2 tanks. Connect water tank to exchanger for exactly 25k units water. Heat exchangers will not produce steam until they reach 500C. by Amarula Fri Nov 29, 2019 3:09 pm, Post One exchanger 3 storage tanks plus inf heat. Heat exchangers have different dynamics to actual pipes. Valve Corporation. Press J to jump to the feed. All rights reserved. So I've run into an issue with water for my Turbines. Since steam is produced from water in a 1:1 ratio, this also means that 103 units of water are consumed per second. The steam produced is exactly 500C hot, even if the exchanger is hotter. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Don't know how to use a machine? Fresh water is at 15C while the steam produced by heat exchangers and consumed by steam turbines is at 500C, a difference of 485C, so you need 1 unit of water for each 97kJ, which is roughly 10.3 units per MJ. They represent the number of modules. If the only effect the mod has on the game is it changes the total length of one day, without changing the ratio of dusk: day: dawn: night, then the equation can be simplified as. Each heat exchanger converts 103 water to 103 steam, feeding 1.72 turbines. A steam turbine consumes 60 units of steam per second, which is 5.82 MW. . Steam engines will automatically adjust their power production and steam usage based on the current demands of the electricity network. by mrvn Fri Nov 29, 2019 4:41 pm, Post These include the power generation of a solar panel, the energy storage of an accumulator, the length of a day, and the length of a night. This page was last edited on 13 September 2019, at 23:48. turbines, exchangers and reactor ratios will vary due to neighbor bonuses. by disentius Tue Jan 07, 2020 9:36 pm, Post r/factorio . If I know how much energy i'm outputting from my reactors -> figure out how many turbines -> figure out how many heat exchangers -> How many pumps do I need? Sushi Belt question : r/factorio. A perfect square of reactors has the highest theoretical efficiency, but at 3x3 and above you'll have reactors surrounded on all 4 sides and have no way to load the uranium fuel cells. Each heat exchanger takes a maximum input 10 megawatts of heat and uses it to heat water into steam. Yogi Berra. 75 crafting speed, while the induction furnaces use 3 * 1, so the ratio could be fine tuned a bit. Perfectly optimal solar network (Factorio forums), 1 solar panel produces 42KW after factoring in the night (Factorio forums), https://wiki.factorio.com/index.php?title=Power_production&oldid=182968. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Looking for efficient setups? The current optimal ratio is 1 offshore pump to 20 boilers to 40 steam engines. In vanilla factorio, without mods which change any of these values, the optimal ratio will be the same. As each heat exchanger produces 10 MW, the optimal ratio is 500 steam turbines for every 291 heat exchangers. This produces the 1:20:40 ratio. Reddit and its partners use cookies and similar technologies to provide you with a better experience. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. This layout produces 40 MW output ( 1 SRE ). Ratio of reactors to whatever is 2x2 480MW reactor to 10MW heat exchanger, ratio of reactors to miners is 1:4 iirc, so double that miners, You will need 1x2 chunks space near water, so anywhere, maybe next to Oil Field's Uranium patch. The offshore pump produces water from a lake or ocean. Look at the windows in the pipes, hover over the pipes! A theory without practice is dead, practice without a theory is blind, this quote is attributed to commander Alexander Suvorov. Optimal ratio is 1 offshore pump for every 20 steam turbines; or, 25 offshore pumps for every 291 heat exchangers. Post One steam engine consumes 30 steam per second, and one offshore pump produces 1200 water per second, so each offshore pump produces enough water to supply 40 steam engines: 1200 unit/s 30 units/s = 40. Tutorial:Main bus. by disentius Fri Nov 29, 2019 9:15 pm, Post Neighbor bonuses make nuclear very efficient: 1 reactor = 40MW = 4 exchangers = 7 turbines, 2 reactor = 160MW = 16 exchangers = 28 turbines, 4 reactor = 480MW = 48 exchangers = 83 turbines. So a 2x2 block produces 480MW (4*3*40). So you have 10 + 12 = 22 pipes. If not, ensure all. The glow of the heat pipes indicates temperature, with left ends being at the upper limit of 1000C. Give exchanger max heat you can then let the exchanger turn 25k water into steam. #footer_privacy_policy | #footer . 1 electric pump can keep up with rate of roughly 10 water pumps if i recall, so at least you don't need to have pump and waterpump flows in parallel. And probably how many Offshore Pumps you need for them? Heat exchangers produce 103 steam/second.This can be calculated by relying on steam turbine data: A steam turbine consumes 60 steam/second and produces 5.82MW (assuming 500C steam). A compendium of the most common Factorio game facts, such as build ratios, tips/tricks, . The Factorio devs plan some refactoring for the upcoming version 0.17. Do the numbers in the "beacons" column represent the number of modules or the number of beacons? Designed for supporting scaled up machines from "Schall Machine Scaling" mod. Try this checklist before you completely revamp your power source. Press question mark to learn the rest of the keyboard shortcuts. u/asdjfsjhfkdjs calculated the convergents of 500:291, and found that 7 : 4 and 55 : 32 are both fairly accurate approximations. If the player uses mods which change the power generation of solar panels, or the energy storage of accumulators, but not the length of days, a simplified version of this equation can be used. Additional comment actions. However you did warn me: Save often and reload if necessary during landfilling. This page was last edited on 16 February 2022, at 11:27. Thanks. The steam production rate can also be calculated using the energy consumption: 1 Heat exchanger consumes 10MW, so it's putting 10,000,000 joule of energy into heating water/steam per second. Then you just connect the reactors to exchangers and exchangers to turbines, also you need about 1 water pump per 10 exchangers (in vanilla). by Honktown Mon Dec 02, 2019 1:56 pm, Post Doubled the heat capacity of water from 0.1kJ per degree per liter to 0.2kJ. Neighbor bonuses make nuclear very efficient: 1 reactor = 40MW = 4 exchangers = 7 turbines Refer to Francis John play through video on YouTube on nuclear power. On a lake, very carefully - they consume a monstrous amount of water, and having the multiple required offshore pumps integrated directly into the design is often worth the hassle of wrangling landfill. by mrvn Wed Jan 08, 2020 3:45 pm, Powered by phpBB Forum Software phpBB Limited. Originally posted by Alaskan Glitch: The ratio is one water pump will supply a maximum of 20 boilers with water. One offshore pump can supply 20 boilers and 40 steam engines. See also the applied power math tutorial to answer the question how much coal do I need? P UMPING U NITS M EETING P HYSICS S TANDARDS This mod started off as a project to sustain my most eco-unfriendly excessive water needs by implementing some Higher Tier Offshore Pumps. One boiler consumes 1. Is the factory producing enough fuel (coal, solid fuel, uranium fuel cells)? by astroshak Sat Jan 04, 2020 1:58 am, Post It took me 4 days to figure out the ratios related to nuclear power, so I figured I'd share. Click on an empty cell to place a nuclear power plant. Factorio - The Best Nuclear Power Ratio To generate ten fuel cells, you will need one U-235 cell and nineteen U-238 cells.
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